Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!ames!apple!sun!pepper!cmcmanis From: cmcmanis%pepper@Sun.COM (Chuck McManis) Newsgroups: comp.sys.amiga.tech Subject: Re: Trouble with Images Message-ID: <105674@sun.Eng.Sun.COM> Date: 18 May 89 18:37:49 GMT References: <1410018@hpcvca.CV.HP.COM> Sender: news@sun.Eng.Sun.COM Reply-To: cmcmanis@sun.UUCP (Chuck McManis) Organization: Sun Microsystems, Mountain View Lines: 16 Generally, problems with images can be traced to the image data not being in Chip ram. With the Lattice 5.0 compiler you can declare them as chip short ImageData[] = { .. }; And that will insure that they are placed in Chip RAM when loaded. This has the benefit of not placing *all* your data into Chip ram which is what the -cD switch does. The other problem with images is displaying them in X plane screens when your image is Y planes deep. You can avoid suprises by providing all of the image planes although the PlaneOnOff feature is pretty neat (if somewhat limited). --Chuck McManis uucp: {anywhere}!sun!cmcmanis BIX: cmcmanis ARPAnet: cmcmanis@sun.com These opinions are my own and no one elses, but you knew that didn't you. "A most excellent barbarian ... Genghis Kahn!"