Xref: utzoo comp.sys.mac.programmer:6210 comp.sys.mac:31775 comp.sys.apple:12803 Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!purdue!ames!oliveb!apple!keith From: keith@Apple.COM (Keith Rollin) Newsgroups: comp.sys.mac.programmer,comp.sys.mac,comp.sys.apple Subject: Re: System 7.0 Q & A Message-ID: <30544@apple.Apple.COM> Date: 12 May 89 04:45:07 GMT References: <30353@apple.Apple.COM> <4666@okstate.UUCP> <1787@internal.Apple.COM> <23868@shemp.CS.UCLA.EDU> Organization: Apple Computer Inc, Cupertino, CA Lines: 20 In article <23868@shemp.CS.UCLA.EDU> lange@cs.ucla.edu (Trent Lange) writes: > >Will bitmap fonts be the standard way for drawing "normal-size" fonts >(eg 9, 10, 12)? It seems to me that the mathematical calculations >for drawing an outline font would take much longer than simply dumping >a bitmap. Or is part of 7.0's larger recommended heap size going to >be used for temporarily storing the bitmaps calculated by the outline, >so the calculations only have to be done once per font*size*character/session? > 'Tis true. The bitmaps are cached whenever they are used. Also, the outline algorithms are *VERY* fast, so that you shouldn't notice much of a speed difference anyway. Finally, there is standard QuickDraw overhead (internally buffering the text before displaying it to the screen, clipping, adding stylistic variations, etc.) which should even things out. ------------------------------------------------------------------------------ Keith Rollin --- Apple Computer, Inc. --- Developer Technical Support INTERNET: keith@apple.com UUCP: {decwrl, hoptoad, nsc, sun, amdahl}!apple!keith "Argue for your Apple, and sure enough, it's yours" - Keith Rollin, Contusions