Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!rutgers!apple!phil From: phil@Apple.COM (Phil Ronzone) Newsgroups: comp.sys.mac.programmer Subject: Re: System 7.0 Q & A Message-ID: <31059@apple.Apple.COM> Date: 18 May 89 22:58:20 GMT References: <30353@apple.Apple.COM> <4666@okstate.UUCP> <1787@internal.Apple.COM> <7266@hoptoad.uucp> <13472@dartvax.Dartmouth.EDU> <7321@hoptoad.uucp> <30935@apple.Apple.COM> <7356@hoptoad.uucp> Organization: Apple Computer A/UX Group Lines: 24 In article <7356@hoptoad.uucp> tim@hoptoad.UUCP (Tim Maroney) writes: >In article <30935@apple.Apple.COM> phil@Apple.COM (Phil Ronzone) writes: >>Well, that is not economical. When we launched a version of Lode Runner >>under A/UX, guess who was watching the clock ticks rather than using an >>A-line trap? (A/UX normally updates the ticks much less frequently). > >Interestingly, when I was talking by e-mail with an Apple employee last >year about all the compatibility problems with 6.0, he told me that >Lode Runner was an example that proved that perfectly conforming >applications could be written. Guess that's now out the window. I correct myself. A/UX had the bug, not Lode Runner. (it still ran slow enough for me to get many many points ... :-) ). We fixed A/UX. Anyway, other postings may the right points about why it is BAD to look at low memory globals. +-----------------------------------------------------------------------------+ |Philip K. Ronzone, Apple Computer, 10440 Bubb Rd, MS 58A, Cupertino, CA 95014| |{amdahl,decwrl,sun,voder,nsc,mtxinu,dual,unisoft,...}!apple!phil | +-----------------------------------------+-----------------------------------+ | All "IMHOs" disclaimed and copyrighted. | Self defense is a human right ... | +-----------------------------------------+-----------------------------------+