Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!rutgers!iuvax!ndcheg!ndmath!milo From: milo@ndmath.UUCP (Greg Corson) Newsgroups: comp.graphics Subject: Re: Max Headroom Message-ID: <1394@ndmath.UUCP> Date: 30 May 89 16:22:00 GMT References: <688@corpane.UUCP> Organization: Math. Dept., Univ. of Notre Dame Lines: 20 From article <688@corpane.UUCP>, by sparks@corpane.UUCP (John Sparks): > I know this is a bit away from the mainstream technical topics of this > newsgroup, but please indulge me :-) > > I was wandering: How was Max Headroom animated? It looks an awful like computer > animation, but I heard somewhere that he was created using standard animation Max headroom isn't any kind of animation....it's a guy wearing a LOT of plastic makeup. They also do some tricks to the video like repeating frames or removing frames to make it appear more jerky. There isn't any real animation involved it all. Greg Corson 19141 Summers Drive South Bend, IN 46637 (219) 277-5306 {pur-ee,rutgers,uunet}!iuvax!ndmath!milo