Path: utzoo!attcan!utgpu!utstat!jarvis.csri.toronto.edu!mailrus!purdue!tut.cis.ohio-state.edu!cs.utexas.edu!wasatch!sunset.utah.edu!u-jmolse From: u-jmolse%sunset.utah.edu@wasatch.utah.edu (John M. Olsen) Newsgroups: comp.graphics Subject: Re: Max Headroom Keywords: How was he done? Message-ID: <1955@wasatch.utah.edu> Date: 30 May 89 20:03:32 GMT References: <688@corpane.UUCP> <7724@saturn.ucsc.edu> Sender: news@wasatch.utah.edu Reply-To: u-jmolse%sunset.utah.edu.UUCP@wasatch.utah.edu (John M. Olsen) Organization: University of Utah, Computer Science Dept. Lines: 14 In article <7724@saturn.ucsc.edu> odin@ucscb.UCSC.EDU (Jon Granrose) writes: >All I know for sure about the animation techniques used for Max is that they >used a Commodore Amiga. Close. An amiga was used to generate some of the video, but not Max. It was used to put the interior frame and text on the video (genlock) on pictures coming from Edison Carter's remote camera. An Amiga could have been used to generate the wild backgrounds *behind* Max, but I don't know for sure. + /| | /||| /\| | John M. Olsen, 1547 Jamestown Drive + | \|()|\|\_ |||.\/|/)@|\_ | Salt Lake City, UT 84121-2051 | | | u-jmolse%ug@cs.utah.edu or ...!utah-cs!utah-ug!u-jmolse | + (Net address changing July 10-15, 1989) +