Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!rutgers!cs.utexas.edu!uunet!mcvax!unido!pbinfo!corona!db2 From: db2@pbinfo.UUCP (Vorl. Informationssysteme) Newsgroups: comp.graphics Subject: Re: Max Headroom Keywords: How was he done? Message-ID: <540@corona.pb> Date: 31 May 89 07:41:21 GMT References: <688@corpane.UUCP> <7724@saturn.ucsc.edu> Organization: Uni-GH Paderborn, Germany Lines: 22 In article <7724@saturn.ucsc.edu> odin@ucscb.UCSC.EDU (Jon Granrose) writes: >[...] >All I know for sure about the animation techniques used for Max is that they >used a Commodore Amiga. I was reading an article about how the Amiga was being ^^^^^^^^^^^^^^^ ^^^^^ >used and Max Headroom was one of them. It also stated that although they did >use an Amiga they would not show the author the technique. I guess they were ^^^^^ >afraid of people stealing it or something. >[...] > >Jon No no no NO! Max Headroom was animated using a ZX81 (you know, the Clive Sinclair thing with Z80 CPU), because of it's tremendous graphic capabilities! (something around 192x128??? monochrome). Seriously: You can't do things like Max Headroom with anything smaller than Pixar or Cray or such. But actually it wasn't done with computers... D. Aedal