Path: utzoo!attcan!uunet!ncrlnk!ncr-sd!hp-sdd!ucsdhub!sdcsvax!ucsd!ucbvax!UCONNVM.BITNET!SEWALL From: SEWALL@UCONNVM.BITNET (Murph Sewall) Newsgroups: comp.sys.apple Subject: Re: Pirating.. Message-ID: <8905281417.aa11094@SMOKE.BRL.MIL> Date: 28 May 89 19:13:27 GMT References: Sender: daemon@ucbvax.BERKELEY.EDU Organization: The Internet Lines: 23 >I'm not supporting pirating but come on. A buyer decides to spend 45 bucks for >a GS game (the average price). He/she expects it to be good, but lately, the >software for the GS have not been up to par. I can see why people resort to >pirating as an alternative.. I can see why people might resort to Nintendo (or even an Amiga), but the logic behind what you're saying is that the IIgs owner WANTS the game (just doesn't WANT to pay $45). Why is the IIgs owner a better judge of the games value than the producer? If it isn't worth $45, it'll cost less soon (buy those "on sale" games quickly as they'll disapper soon after). Prices (for lots of things) are too high because other people PAY that much. If you all would just stop buying all those worthless games, programmers would have to make them better or charge less :-) Murph Sewall Vaporware? ---> [Gary Larson returns 1/1/90] Prof. of Marketing Sewall@UConnVM.BITNET Business School sewall%uconnvm.bitnet@mitvma.mit.edu [INTERNET] U of Connecticut {psuvax1 or mcvax }!UCONNVM.BITNET!SEWALL [UUCP] (203) 486-5246 [FAX] (203) 486-2489 [PHONE] 41 49N 72 15W [ICBM] -+- I don't speak for my employer, though I frequently wish that I could (subject to change without notice; void where prohibited)