Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!csd4.milw.wisc.edu!lll-winken!uunet!microsoft!t-stephp From: t-stephp@microsoft.UUCP (Stephen Poole) Newsgroups: comp.sys.mac Subject: Re: Review of Gauntlet Message-ID: <5768@microsoft.UUCP> Date: 21 May 89 21:31:55 GMT References: <43546d7c.a590@mag.engin.umich.edu> Reply-To: t-stephp@microsoft.UUCP (Stephen Poole) Organization: Microsoft Corp., Redmond WA Lines: 21 In article <43546d7c.a590@mag.engin.umich.edu> mystone@sol.engin.umich.edu (Dean Yu) writes: > The good: It's fairly faithful to the arcade game. The levels are the same, >the graphics are pretty good, even in black and white. The CLUT for the >title screen seems a little messed up, but the game graphics are fine. The I have to disagree about the graphics. I think that they are disgusting. Nothing burns me up like seeing a game on the Mac II where the graphics are obviously ported from another machine with inferior resolution and color. In the playing field every pixel is actually FOUR! It looks pretty obvious to me that the graphics were taken directly from the PC version (320x200x16). And rather than making shadows in a solid shade they have DITHERED colors! Even with 16 colors they could have done much better. The Amiga and ST versions are much more pleasant visually. The Mac II version is a big disappointment to me. -- -- Stephen D. Poole -- t-stephp@microsoft.UUCP -- Mac II Fanatic -- -- -- -- I'm just an Oregon Tech Software Engineering co-op at Micro- -- -- soft. Believe me, nobody here pays attention to my opinions! --