Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!cs.utexas.edu!csd4.milw.wisc.edu!leah!rpi!rpics!kyriazis From: kyriazis@rpics (George Kyriazis) Newsgroups: comp.graphics Subject: Re: ray tracing transparent images and color Keywords: color transparent raytracing Message-ID: <5413@rpi.edu> Date: 11 Jun 89 00:19:14 GMT References: <2809@scolex.sco.COM> Sender: usenet@rpi.edu Reply-To: kyriazis@turing.cs.rpi.edu (George Kyriazis) Organization: RPI CS Dept. Lines: 24 In article <2809@scolex.sco.COM> brianm@sco.COM (Brian Moffet) queries about transmitted light colors: >I was doing some thought experiments on how one would >do a ray trace of a transparent object. Ignore everything >except tint of the object. So, no refraction or reflection >involved. > Ok, either I'm confused, or the whole net is confused! When I think of a transparent object, I automatically think of refracted rays. How can you have a transparent object with no refraction effects and still keep it transparent is something that my mind can't conprehend!! In any raytracer that I've dealt with, if I set the refractive color to be [ 0 0 0 ], I don't see any transparency effects. If you mean the refraction index == 1, then I think that the wording is wrong.. So, what is it? Am I confused, or the net is confused? George Kyriazis kyriazis@turing.cs.rpi.edu kyriazis@rdrc.rpi.edu ------------------------------