Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!cs.utexas.edu!uunet!peregrine!zardoz!conexch!ccicpg!cci632!rit!ultb!rcc9885 From: rcc9885@ultb.UUCP (R.C. Costello) Newsgroups: comp.graphics Subject: 3D Graphics for maze game Summary: Need book to help Message-ID: <888@ultb.UUCP> Date: 9 Jun 89 12:39:19 GMT References: <1544@cod.NOSC.MIL> Reply-To: rcc9885@ultb.UUCP (R.C. Costello (673SMA)) Distribution: usa Organization: Rochester Institute of Technology, Information Systems Lines: 19 I am currently writing a 3D maze game and I am looking for a book to help me with the graphics. Currently I am using simple vector type graphics, but this isn't quite what I want, I am looking to make the "walls" of the maze solid with a pattern instead of just black. (Like the graphics in Alternate Reality or Bards Tale, as opposed to the graphics in Wizardry) If anyone knows of a good reference book, I would be very gratefule. Thanks in advance. Robert Costello ---------------------------- rcc9885@ritvax.bitnet <-better rcc9885@ultb Yeah!