Path: utzoo!attcan!uunet!cbmvax!unland From: unland@cbmvax.UUCP ( Regional Support) Newsgroups: comp.sys.amiga Subject: Re: Sculpt 4D Jr Message-ID: <7067@cbmvax.UUCP> Date: 8 Jun 89 16:10:37 GMT References: <747@wsu-cs.uucp> Reply-To: unland@cbmvax.UUCP (Rick Unland - Regional Support) Distribution: na Organization: Commodore Technology, West Chester, PA Lines: 21 If you are serious about 3D and wish to do complicated and detailed animations then I suggest you buy Sculpt 4D and not the Jr. Jr. is fine if you just want to putz around, but the tools for real production are not there. The Sr. version has all the object editor tools that enable you to edit complex objects in great detail. Also Jr. does NO Raytracing, and allows No smoothing in it's other rendering modes. If you want anymore info Mail me and I will endeavor to answer as best I can. One last thing, I do not know how much you know about 3D animation but Jr. allows only Key Frame animation, This means that you cannot make a sphere follow a spiral path or any path which is described by connected points. The way Jr. does it is to use Key Frames, where the placment and shape of the objects are described in full in two or more scenes and the program then computes the straight line path between the points at which the the objects are located in the different scenes. "Sr". will allow either global or key frame animation and also the mixing of the two. -- ******* Rick Unland Commodore Business Machines **************************** * Usenet: uunet!cbmvax!unland ARPA: cbmvax!unland!@uunet.UU.NET * * Standard Disclaimer: If I said it, I was drunk! * * If I didn't say it, I wasn't drunk enough! * * "I thought they said the Commodore could stand up to anything!" * *********************************************** Earth Girls Are Easy! **********