Path: utzoo!utgpu!utstat!jarvis.csri.toronto.edu!rutgers!apple!vsi1!ubvax!ardent!ez!rap From: rap@ez.ardent.com (Rob Peck) Newsgroups: comp.sys.amiga Subject: Re: Two Image Questions Message-ID: <6876@ardent.UUCP> Date: 8 Jun 89 23:38:07 GMT References: <1342@psueea.UUCP> <2303@pur-phy> Sender: news@ardent.UUCP Reply-To: rap@ez.ardent.com (Rob Peck) Organization: Ardent Computer Corp., Sunnyvale, CA Lines: 18 In article <2303@pur-phy> tlm@newton.physics.purdue.edu.UUCP (Timothy Lee Meisenheimer) writes: > >have used? Is the simplest way to use two images? What is the limit on the >length on an image? What if I want to make an image for a gadget that is wider >than 32 bits? Say something like 60 pxls wide? There's no info in any of the >books that I have access to (RKM's, Peck and Mortimer). Anybody have some good >ideas or example programs? I'll redirect to .tech. Gadgets and Bob images can be of any width you wish. My Programmer's Guide used a 16-bit wide image for the Bob example deliberately, only to make it possible to see exactly how the data was laid out in memory as compared to that for a VSprite. If you want to test it out, just copy the data for the Bob several times, side by side, and specify the width of the result. You'd get S!S!S!S!S!,,,, whatever wide, moving just fine. Rob Peck.