Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!rutgers!cs.utexas.edu!tut.cis.ohio-state.edu!ukma!gatech!udel!mmdf From: ewilts%Janus.MRC.AdhocNet.CA@cornellc.cit.cornell.edu (Ed Wilts - CandianOxy) Newsgroups: comp.sys.amiga Subject: Re: SetCPU 1.4 FASTROM option Message-ID: <17261@louie.udel.EDU> Date: 9 Jun 89 14:25:49 GMT Sender: mmdf@udel.EDU Lines: 30 >In general, anything that's likely to be sensitive to system timing could mess >up on an A2620. For example, games. > > 2. TURN OFF THE CACHE > > Additional goofiness can be removed with the cache off; use > "SetCPU NOCACHE" for this. Self-Modifying code (which seems to be a > favorite of game authors, even though it's officially forbidden) will > certainly work better with this, and it will make the system go > slower, which may help if you still have a speed problem. Although game writers seem to be guilty more often than non-game writers, let's add a non-game product to your list of titles that won't run. SoundScape (from Mimetics) will NOT run on a 2620 without the cache disabled. Didn't somebody promise to post a list here a long time ago of titles that wouldn't run on 68020 boards? Perhaps it's time somebody accumulated a list for all to look at before getting bit. Possible work-arounds (such as nofastmem, nocache, etc) might be useful for people that add a 2620 (or similar) and find out that suddenly an important piece of software stops working. Then somebody can take this list, publish it in a magzine and with a lot of luck, some publishers might even fix their code. We'll all benefit in the end. >Dave Haynie "The 32 Bit Guy" Commodore-Amiga "The Crew That Never Rests" .../Ed (EWilts%Janus.MtRoyal.AB.CA@UncaNet.Bitnet) Ed Wilts Sr. Systems Analyst, Canadian Occidental Petroleum Ltd. Calgary, Alberta, Canada (403) 234-1007