Path: utzoo!attcan!uunet!cs.utexas.edu!tut.cis.ohio-state.edu!ucbvax!AERO4.LARC.NASA.GOV!blbates From: blbates@AERO4.LARC.NASA.GOV ("Brent L. Bates TAD/TAB ms294 x42854") Newsgroups: comp.sys.sgi Subject: Re: software for molecular modeling and manipulation of 3d images Message-ID: <8906012337.AA00771@aero4.larc.nasa.gov> Date: 1 Jun 89 20:37:38 GMT Sender: daemon@ucbvax.BERKELEY.EDU Organization: The Internet Lines: 25 Personally, I don't like sliders, they are too slow and cumbersome. I use the mouse buttons in conjuction with the mouse. If I hold the left mouse button down while moving the mouse I get 2 rotations corresponding to the xy movement of the mouse. I use the right mouse button for xy translation. Finally, I use the middle button for zooming, a 3rd rotation, and for changing the perspective angle (I use a key toggles to change what the middle mouse does.) I usually move the object as a wire frame, then toggle on shadeing and z-buffering for the final orientation. This makes orienting the object very fast. I am currently using a 3130, so this method is a necessity. However, I have done a quick port to a Personal Iris, and found I could easily and quickly move the object with double-buffered z-buffering. It was slower than the 3130 in wire frame, but lightning fast in z-buffer mode compared to the 3130. If I had had more time to work on the Personal Iris version, I probably could have speeded up the z-buffered image. -- Brent L. Bates NASA-Langley Research Center M.S. 294 Hampton, Virginia 23665-5225 (804) 864-2854 E-mail: blbates@aero4.larc.nasa.gov or blbates@aero2.larc.nasa.gov