Path: utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!apple!chuq From: chuq@Apple.COM (Chuq Von Rospach) Newsgroups: comp.text.desktop Subject: Re: Typography--Was Re: ventura Message-ID: <32266@apple.Apple.COM> Date: 5 Jun 89 22:42:26 GMT References: <2733@portia.Stanford.EDU> <4065@uhccux.uhcc.hawaii.edu> Organization: Life is just a Fantasy novel played for keeps Lines: 31 >From the perspective of an amateur at both (me), programming and >computer typesetting (not book design) are good parallels. An amateur >can reasonably expect to rival a professional in a limited domain of >interest, but will not be so facile or able to articulate what he does >or what needs to be done. From the perspective of a professional computer person (11 years) and a semi-professional publisher, let me just remind folks that it's really easy to learn a programming language, but not nearly as easy to become a professional programmer in it. There is a *big* difference between writing a "hello world" or a few hacks for your own use and writing a CAD package that gets sold on the open market. It's the same in design. It's pretty easy to get the first 50% and be able to lay out a book or a technical report that isn't ugly (these are, by the way, the easy parts of graphic design). There's a big difference between laying out a 50 page technical report and laying out a magazine, or an advertisement, or any of the complicated projects. There is a big difference between a publication who's design purpose is to not be so ugly people notice it and a publication that is designed to attract and focus attention. As long as all you're trying to do is not be ugly, graphic design is fairly easy. It's when you take the next step that life gets interesting. Chuq Von Rospach =|= Editor,OtherRealms =|= Member SFWA/ASFA chuq@apple.com =|= CI$: 73317,635 =|= AppleLink: CHUQ [This is myself speaking. No company can control my thoughts.] You are false data. Therefore I shall ignore you.