Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!hellgate.utah.edu!helios.ee.lbl.gov!pasteur!ucbvax!bloom-beacon!bloom-beacon!athena.mit.edu!hackeron From: hackeron@athena.mit.edu (Harris L Gilliam) Newsgroups: comp.graphics Subject: World to Eye coordinate transforms Keywords: eye, coordinate, transformation Message-ID: <1989Dec15.013513.25502@athena.mit.edu> Date: 15 Dec 89 01:35:13 GMT Sender: root@athena.mit.edu (Wizard A. Root) Reply-To: hackeron@athena.mit.edu (Harris L Gilliam) Organization: MIT Media Laboratory - Computer Graphics Group Lines: 21 I need algorithms to convert from world coordinate system to a eye coordinate system. Given a vector in world coordinates that specifies the z' axis, how do I convert points expressed in the world coordinates to points expressed in the coordinate system defined by the given vector. My problem is two-fold: 1) how do I find the x' and y' axes given the z' axis (left or right handed), 2) how do I transform the points once i have the new axes. ---Harris |Harris L. Gilliam () 4 Ames St. Cambridge MA 02139 | |Internet : hackeron@athena.mit.edu () hgilliam@gertie.media.mit.edu | |UUCP : !bloom-beacon!mit-athena!hackeron | |GEnie : H.GILLIAM1 |