Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!clyde.concordia.ca!uunet!mcsun!unido!infbs!tubsibr!hafer From: hafer@tubsibr.uucp (Udo Hafermann) Newsgroups: comp.sys.atari.st Subject: wind_update (Was: Re: AES bug?) Message-ID: <1989Dec19.150145.13851@tubsibr.uucp> Date: 19 Dec 89 15:01:45 GMT References: <150@bucsb.UUCP> <1113892203364652@thelake.UUCP> Sender: hafer@tubsibr.uucp (Udo Hafermann) Organization: TU Braunschweig, Informatik (Bueltenweg), Germany Lines: 13 steve@thelake.UUCP (Steve Yelvington) writes: >MWC documents wind_update() as "an AES routine that locks or unlocks a >window." In "Atari ST Application Programming" (Pollack and Weber, Bantam >Books), wind_update() is documented as "communicate with the AES about the >application's current processing," which is more general and more >accurate. What exactly happens when an application makes multiple calls to wind_update()? Are these calls stacked (as with hide_mouse())? Is there a way to find out how many calls have been made, or to force an undo of all stacked calls?