Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!ames!sun-barr!cs.utexas.edu!uunet!tellab5!wiseman From: wiseman@tellab5.TELLABS.COM (Jeff Wiseman) Newsgroups: comp.sys.mac Subject: Re: Chuck Yeager's AFT - screen depth requirements Message-ID: <1867@tellab5.TELLABS.COM> Date: 14 Dec 89 14:57:23 GMT References: <1989Dec9.202253.5103@smsc.sony.com> <478@tci.bell-atl.com> Reply-To: wiseman@tellab5.UUCP (Jeff Wiseman) Organization: Tellabs, Inc. Lisle IL Lines: 28 In article <478@tci.bell-atl.com> kingman@tci.bell-atl.com (Matt Kingman) writes: >dce@smsc.sony.com (David Elliott) writes: > [stuff deleted] >>One person told me that this was the case. It only produces 16 colors, >>but that it didn't require you to change the screen depth. > [stuff deleted] > >Well, I just tried it out and it does run on any bit depth screen... >in monochrome. If you have a color monitor and want it to run in color >you must set the screen depth to 4 bits (16 colors). I have an SE but when I really need to "unwind" I'll take my AFT disks to work and run it on one of the macIIs there. I have run it at 256 colors. It seems like they tried to make it 256 because there are some interesting color combinations but the 16 color seems a little nicer and I THINK that it seems to run smoother (quicker). AFT on a macII is a blast and the program will take advantage of the larger screen. Some people say that they like other programs better but I've always enjoyed AFT. It is a little rough on the edges and the documentation lacks but still, being able to race against 3 of your own best races is pretty neat. -- Jeff Wiseman: ....uunet!tellab5!wiseman OR wiseman@TELLABS.COM