Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!clyde.concordia.ca!uunet!aplcen!uakari.primate.wisc.edu!zaphod.mps.ohio-state.edu!mips!smsc.sony.com!dce From: dce@smsc.sony.com (David Elliott) Newsgroups: comp.sys.mac Subject: Re: SimCity RipOff Message-ID: <1989Dec16.203041.12083@smsc.sony.com> Date: 16 Dec 89 20:30:41 GMT References: <111900101@uxa.cso.uiuc.edu> <17475@dartvax.Dartmouth.EDU> <14852@well.UUCP> <10057@zodiac.ADS.COM> <25043@cup.portal.com> Reply-To: dce@Sony.COM (David Elliott) Organization: Sony Microsystems Corp. Lines: 24 In article <25043@cup.portal.com> ts@cup.portal.com (Tim W Smith) writes: >If the Mac II version really is not copy protected, I might buy it. >I don't have a color system, however. How is it in monochrome? This is somewhat confused. There is no "Mac II" version, per se, though there is a version that's only really useful on a Mac II. The standard monochrome Sim City is copy protected, will not run under MultiFinder, runs on most Macs, including Mac IIs, but requires 1-bit mode. On a Mac II, it runs quite fast. The color version of Sim City is not copy protected, and will run under mf. I've run it in 16-color mode, and it's slow but nice to look at. It also runs in 4-color mode and in monochrome, but looks terrible, since they are using colors instead of doing dot shading (bulldozed area is black, and details are very poor). It will not run at all in 256-color mode (which is why I didn't buy it - I was lucky enough to have a friend who bought it and let me see it). As far as I know, this version will work on all Macs, though I haven't tried it. -- David Elliott dce@smsc.sony.com | ...!{uunet,mips}!sonyusa!dce | (408)944-4073 "As I never read this newsgroup or my email, please send replies via carrier pigeon."