Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!clyde.concordia.ca!uunet!aplcen!samsung!brutus.cs.uiuc.edu!apple!tecot From: tecot@Apple.COM (Ed Tecot) Newsgroups: comp.sys.mac.programmer Subject: Re: Correct handling of PixPatHandles Message-ID: <37330@apple.Apple.COM> Date: 16 Dec 89 23:09:45 GMT References: <22616@brunix.UUCP> Organization: Apple Computer Inc, Cupertino, CA Lines: 13 In article <22616@brunix.UUCP> ejd@iris.brown.edu (Ed Devinney) writes: > However, we're doing A/UX development here, and the memory handling is >less than stunning; repeated allocations of the sort needed to clone >PPhandles seem to fragment the heap (which in A/UX does not seem to >compact/move). > Any ideas out there for sound ways to reduce or eliminate the large >quantity of allocations that we seem to have to make? Thanks for any help >y'all might be able to provide. I'd suggest that you not worry about it. A fragmented heap isn't really a bad thing under A/UX, since it has a virtual memory system beneath it. _emt