Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!clyde.concordia.ca!uunet!tut.cis.ohio-state.edu!cs.utexas.edu!sun-barr!decwrl!sgi!jleong@cheese.wpd.sgi.com From: jleong@cheese.wpd.sgi.com (James Leong) Newsgroups: comp.sys.sgi Subject: Re: 4DDN Keywords: decnet, silicon graphics sgi Message-ID: <46569@sgi.sgi.com> Date: 18 Dec 89 23:01:29 GMT References: <1853@biophys.zir.ethz.ch> Sender: jleong@cheese.wpd.sgi.com Reply-To: jleong@cheese.UUCP (James Leong) Organization: Silicon Graphics, Inc., Mountain View, CA Lines: 9 The 4DDN release level was not mentioned, but the 4DDN system hang problem sounds familiar. There was a serious problem with the 3.1D 4DDN kernel getting into a state where mbufs were being consumed but never freed. This memory leakage eventually caused the system to hang. The bug has been fixed in 3.1G, 3.2, and 3.2.1. James Leong Silicon Graphics, Inc jleong@sgi.com