Xref: utzoo gnu.misc.discuss:552 alt.religion.computers:1132 Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!rutgers!shelby!neon!carcoar!wilson From: wilson@carcoar.Stanford.EDU (Paul Wilson) Newsgroups: gnu.misc.discuss,alt.religion.computers Subject: Re: GNUclear Warfare Message-ID: <1989Dec16.235907.3766@Neon.Stanford.EDU> Date: 16 Dec 89 23:59:07 GMT References: <2558@flatline.UUCP> <4639@sugar.hackercorp.com> <1989Dec15.035457.7968@world.std.com> <4773@sugar.hackercorp.com> Sender: USENET News System Reply-To: wilson@carcoar.Stanford.EDU (Paul Wilson) Organization: U. of Illinois at Chicago (UIC, *not* UofC or UIUC) Lines: 43 In article <4773@sugar.hackercorp.com> peter@sugar.hackercorp.com (Peter da Silva) writes: > >Apple's behaviour in this case is unethical. I think it ironic that one of >the losers in this case is Atari (I don't know the details of the agreement >between DRI and Apple over GEM, but I do remember that they had to change >the GEM interface, so GEM on the Atari ST is no longer the same as GEM on >the IBM-PC). You see, Atari was the "winner" in the original Pac-man look >and feel lawsuit. Ironic. > Maybe not so ironic. There's a fine line between innovation and nearly-arbitrary design choices. In the case of a video game, the "look and feel" is extremely important to the functionality of the product, in more ways than is the case for a graphical interface to a computer. In the case of Pac-Man, the look and feel is an essential part of the innovation that may or may not deserve protection. In the case of the Mac GUI, all of the important innovations were swiped from Xerox. The ones they're suing over are nearly arbitrary, analogous to the placement of car's brake and accelerator pedals. It seems to me that Atari may have been trying to avoid giving other people a free ride on Pac Man's innovation, but Apple is trying to keep people from getting a free ride on Xerox' innovation, by stifling the development of standards. They're nitpicking about arbitrary or nearly-arbitrary details, rather than true innovations. On the other hand, I don't really know much about the source of Pac Man's ideas/design choices, so maybe Atari is scumbags too. But it's certainly not clear they're on the same side of the (admittedly fine) line as Apple. -- Paul Paul R. Wilson Software Systems Laboratory lab ph.: (312) 996-9216 U. of Illin. at C. EECS Dept. (M/C 154) wilson@carcoar.stanford.edu Box 4348 Chicago,IL 60680