Path: utzoo!attcan!utgpu!watserv1!watmath!att!icus!limbic!gil From: gil@limbic.UUCP (Gil Kloepfer Jr.) Newsgroups: sci.electronics Subject: Re: creating a robotic-sounding voice Summary: Try a reverb box Message-ID: <586@limbic.UUCP> Date: 11 Dec 89 06:05:35 GMT References: <89343.021509BRL102@PSUVM.BITNET> Reply-To: gil@limbic.UUCP (Gil Kloepfer Jr.) Organization: ICUS Software Systems, Islip, NY Lines: 21 In article <89343.021509BRL102@PSUVM.BITNET> BRL102@PSUVM.BITNET (Ben Liblit) writes: >I am currently running a robot character in a super heros role playing game. I >would love to be able to create a robotic-sounding voice for this character. > Ben Liblit > BRL102 @ psuvm.bitnet -- BRL102 @ psuvm.psu.edu You might try one of those reverb (echo) boxes adjusted for a really small time delay. I whipped one of those things up one time with the bucket brigade chip (can't remember the number off hand) they used to sell at radio shack (it was an analog shift register with two channels, and the unit would shift the signal through a series some kind of analog flip-flop, one per clock pulse, with a total of 512 pulses to get from input to output). To make a long story short, it sounded much like what you mention. You might try one of those. ---- | Gil Kloepfer, Jr. | ICUS Software Systems/Bowne Management Systems (depending on where I am) | ...ames!limbic!gil