Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!shadooby!samsung!zaphod.mps.ohio-state.edu!mips!apple!motcsd!hpda!hpcuhb!hp-ses!hpbbn!hpbbm!prakt From: prakt@hpbbm.HP.COM (#Praktikant) Newsgroups: comp.sys.amiga Subject: Re: Emerald Mines help needed Message-ID: <400001@hpbbm.HP.COM> Date: 22 Dec 89 07:02:14 GMT References: <10766@xanth.cs.odu.edu> Organization: Hewlett-Packard W-Germ, Boeblingen Medical Div. Lines: 29 / hpbbm:comp.sys.amiga / simmons@cs.odu.edu (Gregory S. Simmons) / 10:45 pm Dec 17, 1989 / >For serveral months now I've tried to figure out the trick to level 51 >of emerald mines. Does anybody know how? >Greg Simmons I think it's the level without an exit. There are a few tricks to change the levels : - take a level editor and make an new exit. I know there is such an editor, but I don't know where you can get it. Every level is stored as a file ( 2106 bytes long ). Try to find out which file is level 51 and then : - overwrite this file with an other you can win ( of course you will lose level 51 ) - take a file editor and change a byte with the code 82hex to 9Ehex. So you can change a piece of ground ( code 82 ) to an exit ( code 9E ). Every other part of a level has its own code in the level file. I hope this will help you to enjoy the next level. Viel Gruesse Martin Burkhardt West Germany