Path: utzoo!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!samsung!zaphod.mps.ohio-state.edu!unix.cis.pitt.edu!jcfst From: jcfst@unix.cis.pitt.edu (John C. Fossum) Newsgroups: comp.sys.amiga Subject: Re: 3d race game Message-ID: <21328@unix.cis.pitt.edu> Date: 31 Dec 89 01:10:04 GMT References: <7187@chaph.usc.edu> Organization: Univ. of Pittsburgh, Computing & Information Services Lines: 23 In article <7187@chaph.usc.edu>, wdao@girtab.usc.edu (Walter Dao) writes: > > 1) Power Drome : > you are piloting a space ship that has to fly around a race track with > various obstacles and against various oponents. > Now that game had all the potential to be a very good one, the animation is > rather smooth but not fast. It revealed to be a very frustrating game > because of the way the ship is piloted. It is really hard to keep the ship > from hitting the wall and to keep it in the middle of the track. > I tried to like that game but I couldnt. I was to frustrated to enjoy it. The animation is not fast? Try kicking your afterburners on sometime... that's if you can pilot it. I think you just pirated the game and have no idea how to fine tune your ship. Why don't you set your force field to center your ship up to 8 or 9 (when racing, hit 'C' 8 or 9 times). > thumbs down even though it could have been a fantastic game . Give me a break. Learn how to fly the thing then we'll hear the review. -Steve M. Suhy