Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!ames!ames.arc.nasa.gov!mike From: mike@ames.arc.nasa.gov (Mike Smithwick) Newsgroups: comp.sys.amiga.tech Subject: Re: Double-Buffering in a window Message-ID: <39491@ames.arc.nasa.gov> Date: 1 Jan 90 19:52:21 GMT Sender: usenet@ames.arc.nasa.gov Organization: NASA - Ames Research Center Lines: 23 ["never trust a surgeon with shaving cuts"] In article <5839@sdcc6.ucsd.edu> pa2027@sdcc13.ucsd.edu (Stupendous Man) writes: > > >I'd like to be able to draw to an >offscreen bitmap and then switch the offscreen to the bitmap the >window is using. Is there a fairly straightforward method? > Simple! Just create an offscreen Rastport, render into to it to your hearts desire, then do a ClipBlit into your window's Rastport. That's what I do for Geotime. It may not be fast enough for full animation, but for clean transitions between two images it works fine. mike *** mike smithwick *** "When I was 18 I joined the centrifigal Air-force" [disclaimer : nope, I don't work for NASA, I take full blame for my ideas]