Path: utzoo!utgpu!jarvis.csri.toronto.edu!clyde.concordia.ca!uunet!cs.utexas.edu!rutgers!att!cbnewsm!nsw From: nsw@cbnewsm.ATT.COM (Neil Weinstock) Newsgroups: comp.sys.amiga.tech Subject: Chip memory bandwidth, graphics modes Message-ID: <8219@cbnewsm.ATT.COM> Date: 3 Jan 90 17:54:52 GMT Reply-To: nsw@cbnewsm.ATT.COM (Neil Weinstock) Organization: The Flying Squid Patrol Lines: 20 Oh well, another decade, another few grey cells gone. While reading the description of the Black Belt graphics enhancer (provides 8-bitplane graphics modes in a fairly funky way), I remembered a question that I have had for a while, but it usually slips away before I ask someone. Why can the Amiga handle 4 bitplanes at 640 pixels/line, but only 6 bitplanes at 320 pixels/line? I understand limitations on number of color registers and the like, but that shouldn't have any bearing on the potential for future enhanced chipsets to handle 8 bitplane modes. Nonetheless, we hear periodically that the Amiga just *can't* handle more bitplanes/colors due primarily to chip memory bandwidth limitations. I can't seem to make this all add up. Can someone clarify? ________________ __________________ _________________________ //// \\// \\// \\\\ \\\\ Neil Weinstock //\\ att!cord!nsw or //\\ "Your hair is so... //// //// AT&T Bell Labs \\// nsw@cord.att.com \\// lustre-laden." - Moss \\\\ \\\\________________//\\__________________//\\_________________________////