Path: utzoo!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!samsung!munnari.oz.au!murtoa.cs.mu.oz.au!ditmela!yarra!bohra!marquet From: marquet@bohra.cpg.oz (John Marquet) Newsgroups: comp.ai Subject: Re: Virtual Reality Message-ID: <326@bohra.cpg.oz> Date: 5 Jan 90 02:08:03 GMT References: <67619@tiger.oxy.edu> Organization: Computer Power Group, Melb, Australia Lines: 36 In article <67619@tiger.oxy.edu>, zetetikos@oxy.edu (Rachel C. Andrews) writes: > I am in the process of applying for a Fellowship that will enable me to > spend the summer of 1990 studying Virtual Reality systems. My primary focus > is Educational Applications for Virtual Reality. If anyone out there in "Net > Land" can direct me to: > o Articles written on V.R. > o Companies involved with V.R. > o Individuals working on/with V.R. > o Other groups (e.g. NASA, U. of Washington) working/involved w/ V.R. > o any other information or comments (even remotely related) to V.R. > I would *really* appreciate hearing from you!! You should be aware of the intelligent artificiality group in Melbourne Australia. This group is investigating methods and cost-benefits of making people more `machine-like'. Examples of real world applications of IA are Esperanto (a structure language without `natural language' irregularities), and the simplification of many man-machine interfaces. We are presently trying to design a Gnurit Test which will hopefully allow a computer system to automatically determine whether it is communicating with another `computer-literate' system, and the relative degree of computer capability manifested by the unknown. IA is clearly a cost-beneficial way to go, as humans are currently more adaptable than computer systems. As a result of your posting, we are thinking of diversifying our research into real virtuality .... Regards, John Marquet Computer Power Group