Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!uunet!cs.utexas.edu!rutgers!mephisto!prism!gt4662b From: gt4662b@prism.gatech.EDU (BRANHAM,JOSEPH FRANKLIN) Newsgroups: comp.sys.amiga Subject: X-Specs and Sega Glasses Keywords: Glasses, 3-d Message-ID: <4668@hydra.gatech.EDU> Date: 8 Jan 90 17:11:15 GMT Organization: Georgia Institute of Technology Lines: 23 I heard a rumor that the new version of Turbo Silver will support not only ray-traced animations for the X-Specs glasses, but also the Sega video game systems 3d glasses. Does anyone know if they are essentially the same? I looked at a pair of the Sega glasses. They use a simple LCD to block one lense at a time. The input to the glasses is a stereo headphone-type jack- which leads me to think that they are controlled by software to blink. (One power line for each of the LCD's and a ground.) To me, this says that they could possibly be hooked up to the parallel port. Note #2: Sega 3-d glasses are being carried by a local KayBee Toy & Hobby for $40. I'm pretty sure that this is cheaper than the X-Specs, so the idea is probably worth looking into. My questions are: 1) How do the X-Specs hook to the Amiga? 2) Does anyone know how the Sega glasses hook up? -- BRANHAM,JOSEPH FRANKLIN Georgia Institute of Technology, Atlanta Georgia, 30332 "I know my familiar is a vampire duck, just don't mess with it." Internet: gt4662b@prism.gatech.edu