Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!uunet!zephyr.ens.tek.com!tekig5!waynekn From: waynekn@tekig5.PEN.TEK.COM (Wayne Knapp) Newsgroups: comp.sys.amiga Subject: BlackBelt may not be a great solution. (for animation) Message-ID: <5338@tekig5.PEN.TEK.COM> Date: 9 Jan 90 23:22:21 GMT References: <5965@sdcc6.ucsd.edu> <5326@tekig5.PEN.TEK.COM> <4351@scolex.sco.COM> Organization: Tektronix Inc., Beaverton, Or. Lines: 23 In article <4351@scolex.sco.COM>, brianm@sco.COM (Brian Moffet) writes: . . In article <5326@tekig5.PEN.TEK.COM> waynekn@tekig5.PEN.TEK.COM (Wayne Knapp) writes: . > . >Also I have some doults as to how well it is going to work for animation. . >The main problem is the color palette. 256 colors * 3 bytes per color is . >2048 bytes. A 704 x 480 hi-res screen uses 88 bytes per line which means . >that it takes about 24 lines plus whatever overhead to load the palette. . . Whoa! Think about what you are saying. Yes, it takes 3 bytes to . load a palette register on the Black Belt. However, this does not . take 8 pixels. a byte of data is only 2 pixels (4 bitplanes x 2 pixels) . so it only take 6 pixels per palette register. UGH! I did mess up! I was computing on only one bit-plane. There are of coarse four bit-planes in the 16 color mode. However the point about slow animation is valid. Prehaps the title should have been: "Black Blet Video - not a great solution for high speed animation." Sorry about the mis-inforation and thanks for pointing out my error. Wayne Knapp