Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!uwm.edu!lll-winken!arisia!sgi!shinobu!odin!odin.corp.sgi.com!portuesi From: portuesi@tweezers.esd.sgi.com (Michael Portuesi) Newsgroups: comp.sys.amiga Subject: Re: Dog-ugly windows? Message-ID: Date: 12 Jan 90 13:58:35 GMT References: <1990Jan11.063225.28025@i-core.UUCP> Sender: news@odin.SGI.COM Reply-To: portuesi@sgi.com (Michael Portuesi) Organization: Silicon Graphics, Inc., Mtn. View, CA Lines: 28 In-reply-to: pete@i-core.UUCP's message of 11 Jan 90 06:32:25 GMT >>>>> On 11 Jan 90 06:32:25 GMT, pete@i-core.UUCP (Pete Ashdown) said: pete> Speaking of ugly interfaces, is there any uglier than the Amiga's? Yes. X is uglier by FAR. I'm not even impressed with Motif, which steals some of the NeXT "3D-ishness" but somehow still manages to make it look bad. pete> Which brings me to the final point. I heard a rumor that Commodore had pete> hired a graphic artist to redesign the look of Intuition. True?? I think it is true, and I think that even somebody from Commodore verified this on the net. pete> Are we going to be stuck with such a pete> dog-ugly interface forever? I hope not, although little things like changing the background of the workbench screen to a different color does wonders for sprucing up the look of the current interface. It's a shame that the programs I've seen for performing this task exact some kind of penalty in either Chip RAM usage or decreased Layers performance. --M -- __ \/ Michael Portuesi Silicon Graphics Computer Systems, Inc. portuesi@SGI.COM Entry Systems Division -- Engineering