Path: utzoo!censor!geac!maccs!johns From: johns@maccs.dcss.mcmaster.ca (Conan the Barbarian) Newsgroups: comp.sys.atari.st Subject: Re: Elite! Message-ID: <25AE1823.8928@maccs.dcss.mcmaster.ca> Date: 12 Jan 90 17:47:15 GMT References: <18389@dartvax.Dartmouth.EDU> <844@orange9.qtp.ufl.edu> <7328@shlump.nac.dec.com> Reply-To: johns@maccs.dcss.mcmaster.ca (Conan the Barbarian) Distribution: na Organization: McMaster University, Hamilton, Ontario Lines: 37 >> If your status is not clean you occasionally get cops chasing you. You can't >> outrun them (unless you hyperspace out) but if you kill one you become a >> fugitive and then they chase you around forever. Wouldn't be so bad if >> they didn't try to kill you; you are forced to kill them. >> Am I missing something? I avoid this by getting a docking computer. It docks so fast that the cops don't get a chance at me. And this is the part I like best: (Taken straight out of the manual) "It comes with MemnSomn pilot interaction to induce hi-cram sleep during the manoevre." >If somehow you lose your clean status, you can escape from your ship if >you have purchased a life pod. The status stays with your ship, and you >end up docked with a ship furnished exactly the same as the one you >ditched (thanks to the "insurance policy" provided by the life pod >purchase), minus the life pod. This hasn't worked for me. Am I doing something wrong? I make sure I don't carry any cargo, get into a fight, and then eject. I get my ship back just as before, but my status is still bad. What's going on? >At various points in the game, after several hours of play, you'll be >offered the opportunity to go on missions. The extra passenger room >comes into play on one of these. I thought I'd played a while, but I haven't seen this yet. Better get cracking. > *** Daryl *** -- "After all is said and done, John Schmitt a lot more is said than done." johns@maccs.dcss.mcmaster.ca Don't blame anybody for what I say. SCHMITTJ@SCIvax.mcmaster.ca