Path: utzoo!attcan!uunet!cs.utexas.edu!tut.cis.ohio-state.edu!pt.cs.cmu.edu!b.gp.cs.cmu.edu!Ralf.Brown@B.GP.CS.CMU.EDU From: Ralf.Brown@B.GP.CS.CMU.EDU Newsgroups: comp.sys.ibm.pc Subject: Re: Why no graphics in text mode? Message-ID: <25adcf7a@ralf> Date: 12 Jan 90 11:37:14 GMT Sender: ralf@b.gp.cs.cmu.edu Organization: Carnegie Mellon University School of Computer Science Lines: 17 In-Reply-To: <25820@cup.portal.com> In article <25820@cup.portal.com>, cliffhanger@cup.portal.com (Cliff C Heyer) wrote: }I'm assuming that each screen pixel is represented }by a bit in memory (or several bits) even in text }mode - but in text mode the bits are written with }bit maps from the BIOS. You assume incorrectly. In text mode, each *character* on the screen is represented by two bytes--the character and the attribute. The display hardware converts this (on the fly) to the appropriate set of pixels using a bitmap stored on the video controller. -- UUCP: {ucbvax,harvard}!cs.cmu.edu!ralf -=- 412-268-3053 (school) -=- FAX: ask ARPA: ralf@cs.cmu.edu BIT: ralf%cs.cmu.edu@CMUCCVMA FIDO: Ralf Brown 1:129/46 "How to Prove It" by Dana Angluin Disclaimer? I claimed something? 14. proof by importance: A large body of useful consequences all follow from the proposition in question.