Path: utzoo!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!usc!apple!motcsd!dms!rotberg From: rotberg@dms.UUCP (Ed Rotberg) Newsgroups: comp.sys.mac Subject: Re: SuperPaint upgrade to UltraPaint -- questions Message-ID: <948@dms.UUCP> Date: 9 Jan 90 19:15:14 GMT References: <1345@mit-amt.MEDIA.MIT.EDU> Organization: Atari Games Inc., Milpitas, CA Lines: 19 From article <1345@mit-amt.MEDIA.MIT.EDU>, by mjkobb@mit-amt.MEDIA.MIT.EDU (Michael J Kobb): > > Yes, you certainly can get a better deal! I spent the $53 to upgrade my SP1.0 > to 2.0a, and lo and behold, it doesn't work on a Mac IIx if 32-bit QuickDraw > is active!!! (Neither does 1.0, actually, but I upgraded machine and program > simultaneously... > Superpaint 2.0 does in fact work with 32 bit QD. You do, however, have to read the manual, and then set the preference that says something like: Use Quickdraw calls to do drawing I can't remeber the exact wording, but this preference was put in to allow 24 bit graphic devices that weren't compatible with Silicon Beach's high speed methods of rendering. If you boot your system without 32 bit QD, and then set that preference, then reboot WITH 32 bit QD, you will have solved that problem at least. - Ed -