Path: utzoo!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!usc!zaphod.mps.ohio-state.edu!sol.ctr.columbia.edu!lll-winken!ames!eos!prevost From: prevost@eos.UUCP (Michael Prevost) Newsgroups: comp.sys.sgi Subject: nurbs and bezier rendering Keywords: nurbs Message-ID: <5966@eos.UUCP> Date: 11 Jan 90 22:21:12 GMT Distribution: comp.sys.sgi Organization: NASA Ames Research Center, California Lines: 26 Can someone please give me some assistance with drawing parametric surfaces? I would like to alter a shaded parametric surface by changing a single control point for the surface. I need this affect to be be local, or at least not change the location of the end points. I can get the effect that I am looking for by using bezier curves ( GL patch command ) but I cannot seemed to render them as shaded surfaces, only lines. I haven't seen anything that says you cannot render them as shaded polygons but I've never seen an example of this either. I tried nurbs, which can be render as surfaces, but the end points drift as I change the control points and the curves doesn't have to pass through the any of the control points. The documentation says that the effect is local but also shows the end point moving. 1) Is it possible to render bezier patches as shaded surfaces ? 2) Is it possible to restrict the end points of nurbs. Thanks in advance Mike Prevost Sterling Software NASA AMES ms 239-19 Moffett Field Ca. 94035 prevost@eos.arc.nasa.gov