Path: utzoo!attcan!uunet!emtek!steveh From: steveh@emtek.UUCP (Steve Hollasch) Newsgroups: comp.graphics Subject: 4D Visualization Message-ID: <99@emtek.UUCP> Date: 5 Feb 90 19:59:04 GMT Lines: 22 I'm working on a master's thesis that incorporates the display of 4D objects. I've researched various articles in the computer graphics world, but haven't come up with much besides the collection of 4D visualization techniques that involve the display of the data as a 3D object (e.g. marching cubes, cuberille, density emitters and the like. I suspect that I'll be able to some find information in the math sector. Could anybody give me references to information on this subject? My current plan is to view the data in 4D (with 4D light sources and a 4D viewpoint), parallel project the object to 3D (does anybody have a suggestion for another method of 4D --> 3D projection?), and then apply regular visualization techniques to complete the imaging. Another possibility is to bypass the 3D space and go directly from 4D to 2D. I also remember another poster that recently asked a similar question (sorry, I've since lost track of your message). _______________________________________________________________________________ Steve Hollasch [uunet!emtek!steveh] Tempe, Arizona