Path: utzoo!attcan!uunet!munnari.oz.au!uhccux!ames!think!snorkelwacker!apple!motcsd!motsj1!mcdchg!att!cbnewsd!knudsen From: knudsen@cbnewsd.ATT.COM (michael.j.knudsen) Newsgroups: comp.os.os9 Subject: Re: RAVE Summary: Thanks for good answers; CLUT? Message-ID: <12979@cbnewsd.ATT.COM> Date: 31 Jan 90 17:59:54 GMT References: <12794@cbnewsd.ATT.COM> <1495@mcrware.UUCP> Organization: AT&T Bell Laboratories Lines: 17 Thanks to Tim Harris for excellent answers to my RAVE questions. Looks like CD-I will be worth the wait -- if it comes in expandable computer boxes. I never heard of "CLUT" before, but it sounds like bits per pixel. I can see that an 8-bit CLUT, one pixel per byte, would be the easiest to program grafix algorithms for, tho heavy on memory. (The coming KMA-68/Coco-4/CocoPro will have an 8-bit/pixel mode, so could be easi to port RAVE to). Naturally using 2 or 4 bits/pixel, meaning 4 or 2 pixles/byte, is harder to deal with in drawing lines, shifting images, etc. Have I interpreted CLUT correctly? -- Mike Knudsen knudsen@ihlpl.att.com (708)-713-5134 "Round and round the while() loop goes; Whether it stops," Turing says, "no one knows."