Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!cs.utexas.edu!asuvax!mcdphx!mcdchg!ddsw1!corpane!sparks From: sparks@corpane.UUCP (John Sparks) Newsgroups: comp.sys.amiga Subject: Re: Faith in the Amiga Message-ID: <1387@corpane.UUCP> Date: 1 Feb 90 14:26:09 GMT References: <02030.AA02030@sosaria> <5487@tekig5.PEN.TEK.COM> Organization: Corpane Industries, Inc., Louisville Ky Lines: 25 wayneck@tekig5.PEN.TEK.COM (Wayne C Knapp) writes: >Dynamic HAM is very poor for rendering. You only have 12 or 13 colors per >scanline to work with and if you are trying to shade objects there just >isn't enough colors to work with. I worked on it for over a month but I >wasn't able to get acceptable results. Finally I cut the horizontial res. Wrong! Dynamic HAM has 16 (or maybe it *is* only 12 or 13) color *REGISTERS* per scan line. You use those registers inconjuction with HAM to come up with many more colors, just as you use regular HAM, which has 16 color registers per *screen* At least this is how I understand it works from what I read in my Digiview 4.0 manual. I digitized some regular HAM pictures (in low res) and then displayed them in the low-res Dynamic HAM mode (DynaHam works in low and High res) and it did not lose anything but the fringing. The edges were much sharper. It is painfully slow tho. -- John Sparks | D.I.S.K. 24hrs 1200bps. Accessable via Starlink (Louisville KY) sparks@corpane.UUCP <><><><><><><><><><><> D.I.S.K. ph:502/968-5401 thru -5406 We are the people our parents warned us about.