Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!uunet!zephyr.ens.tek.com!tekig5!wayneck From: wayneck@tekig5.PEN.TEK.COM (Wayne C Knapp) Newsgroups: comp.sys.amiga Subject: Re: Better Graphics Keywords: graphics display Message-ID: <5539@tekig5.PEN.TEK.COM> Date: 5 Feb 90 02:26:45 GMT References: <1010@lpami.wimsey.bc.ca> <345@vixen.uucp> <354@vixen.uucp> Organization: Tektronix Inc., Beaverton, Or. Lines: 19 In article <354@vixen.uucp>, joe@vixen.uucp (Joe Hitchens) writes: > > OK, if all of the special BB stuff is ENTIRELY transparent to me as > an artist, ok. But what about this, is the IFF file going to be stored > as a standard 8-bitplane IFF ILBM that can be displayed on a SUN or PC > with absolutely no change on their part? Wow! An Artist puts every programmer on the net to shame. He is right, this is the key issue of IFF, clearly if BBVB stores IFF in the fashion we been told, then the only program that can use that IFF is one that works with the BBVB! It will be unlikely that programs that support IFF on other machines will have any code to handle the BBVB generated IFF and the result will not be a 256 color picture. So putting a cookie in the bitmap data of an IFF file does make it unportable. Still the BBVB will have its place in the Amiga world. Just so much for standards! Wayne Knapp