Path: utzoo!attcan!uunet!mailrus!umich!samsung!brutus.cs.uiuc.edu!apple!well!farren From: farren@well.UUCP (Mike Farren) Newsgroups: comp.sys.amiga.tech Subject: Re: Amiga Sprites - why do they do this? Message-ID: <15997@well.UUCP> Date: 6 Feb 90 13:47:27 GMT References: <16943@eerie.acsu.Buffalo.EDU> Lines: 14 gbbrooks@sybil.cs.Buffalo.EDU (G. Brandon Brooks) writes: > Okay, what apparently happens is that if the SAME TWO numbers appear >on the same line, the first of the doubled digit will not appear. > I took the pictures from the SAME memory location, in that: > Sprite[1].posctldata := (example) 1234567; > Sprite[2].posctldata := 1234567; Your problem is that posctldata is NOT simply image data - it also contains (as the name should suggest) position control data. Each instance of a sprite must have a separate posctldata structure. -- Mike Farren farren@well.sf.ca.usa