Path: utzoo!attcan!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!ucbvax!pro-generic.cts.com!ronl From: ronl@pro-generic.cts.com (Ron Lewin) Newsgroups: comp.sys.apple Subject: re: Ray-tracing on IIgs Message-ID: <10260.infoapple.net@pro-generic> Date: 3 Feb 90 17:15:28 GMT Sender: daemon@ucbvax.BERKELEY.EDU Organization: The Internet Lines: 20 There is one ray-tracing application which I know of for the Apple IIgs... it's called Fractal Mountain Generator, and the program will generate fractal landscapes and optionally ray-trace them in SHR on a GS. Fractal Mountain Generator is available for download on GEnie and in the graphics section of America Online. The ray-tracing compenent is trig-intensive and takes about 4 hours to complete on a stock GS, however ray-tracing is optional. The program was written entirely with Micol Advanced BASIC GS, and when you buy MAB-gs, you get the source code for Fractal Mountain Generator for free. RE: MD-BASIC... I find this misleading. For one thing, the system is called a compiler, when the end result is code which is interepreted Applesoft. Calling the system a BASIC compiler leads people to beleive that it produces machine language, when in fact it does not. As well, it is being called a new GS BASIC... does this system produce code which can use all the memory of a GS? Does it produce programs which can use SHR and Ensoniq sound? Does it produce code which uses GS/OS? No, I dont think it does, and I think that other than the fact that you need a GS to use it under APW, it cannot be considered a GS BASIC.