Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!cs.utexas.edu!usc!snorkelwacker!bloom-beacon!bu.edu!bu-cs!dartvax!eleazar.dartmouth.edu!thomas From: thomas@eleazar.dartmouth.edu (Thomas Summerall) Newsgroups: comp.sys.mac Subject: Re: 2D vs 3D debate Message-ID: <19043@dartvax.Dartmouth.EDU> Date: 2 Feb 90 18:24:59 GMT References: <8330@potomac.ads.com> Sender: news@dartvax.Dartmouth.EDU Organization: Dartmouth College, Hanover, NH Lines: 15 One problem beginning users seem to have with the macintoh interfacte is identifying and differentiating between things that can be chosen, dragged, activated, edited, or any combination of the above. Nothing intuitively informs users that a desktop icon is more "dragable" than, say, a chooser icon. Perhaps mobile objects (icons, windows, tear off menus, etc.) should look three dimensional, as John T. Nelson suggests. But then there should be a distinction made between things which are selectable only and things which can be selected and dragged. It is a complex set of combinations and symbology which is too carved in stone. I am sure that the Mac/Presentation Manager/Windows/GEM/Workbench interface will eventually be replaced by a simpler, more actively and animatedly graphic system that makes the Mac look like MS-DOS. Thomas Summerall thomas@eleazar.dartmouth.edu