Xref: utzoo comp.sys.mac.programmer:12071 comp.sys.mac:47708 Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!cs.utexas.edu!uunet!snorkelwacker!apple!kazim From: kazim@Apple.COM (Alex Kazim) Newsgroups: comp.sys.mac.programmer,comp.sys.mac Subject: Re: A call for "3D look" (a la Next) interface guidelines from Apple Summary: 2D/3D axes Message-ID: <38263@apple.Apple.COM> Date: 1 Feb 90 18:08:13 GMT References: <7334@tank.uchicago.edu> <38207@apple.Apple.COM> <1990Jan31.172757.19097@smsc.sony.com> <1990Jan31.204013.11212@intercon.com> Organization: Apple Computer Inc, Cupertino, CA Lines: 37 Let me just clear something up about the 2D Mac interface. The designers did a very good job at adding depth where it seemed to be needed. The extra frame on a modal dialog box is a good example of almost raised 2D: the frame without the shading. Also, the drop shadows on pull down menus and document windows. An interesting exercise is to take a screen dump of a menu, and use MacPaint to remove the drop shadow. It looks so, well, flat. That aside: In article <1990Jan31.204013.11212@intercon.com> amanda@mermaid.intercon.com (Amanda Walker) writes: > >splitting of axes could be done on a Macintosh. For example, I've long >wished that plain old Macintosh scroll bars (or the desktop) would fill with >an appropriate gray when I'm in 8-bit mode and a stipple pattern when I'm >in 1-bit mode... The 2D/3D interface axes is a really neat idea, and I'm not sure how much work the HI team here has done on it, but a few problems come to mind. I'm not a pro graphic designer, but it seems the Mac controls are optimized for 2D. I'm not sure whether you can take a Mac button as it stands right now, add the shading, and have a button that does not impact the user: that is, when the button switches from 2D to 3D, do you want the user to notice what the button'd for, or how it's drawn. Also, and I'm not sure whether Motif handles multiple numbers of multiple bit depth monitors as the Mac does, what do you do if half the scroll bar is on an 8 bit screen, and half on a 1 bit. Interesting stuff, tho'. If anyone's got a CDEF that does the 2D/3D axes stuff, it'd be interesting to see it. ======================================================================= Alex Kazim, Apple Computer Nope, not affiliated with any Human Interface or Terrorist Group =======================================================================