Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!tut.cis.ohio-state.edu!snorkelwacker!bloom-beacon!eru!luth!sunic!mcsun!ukc!harrier.ukc.ac.uk!pk2 From: pk2@ukc.ac.uk (P.Kathuria) Newsgroups: news.groups,alt.mud Subject: Re: CALL FOR DISCUSSION: rec.games.mud Message-ID: <3777@harrier.ukc.ac.uk> Date: 2 Feb 90 19:27:08 GMT References: <9510@medusa.cs.purdue.edu> Reply-To: paola@zen.co.uk Followup-To: news.groups Organization: Computing Lab, University of Kent at Canterbury, UK. Lines: 54 In article <9510@medusa.cs.purdue.edu> bee@cs.purdue.edu (Zaphod Beeblebrox) writes: >This is an Official Call For Discussion for creating the newsgroup >rec.games.mud. MUD stands for Multi-User Dungeon, developed at CMU. Although I am in strong favour of a group devoted to multi-user adventure games, I feel that I should put a few things straight. Even though a a game was developed at CMU I doubt that it was the first. The first multi-user dungeon game was developed about 10 years ago at Essex University, England (Richard Bartle and Roy Trubshaw being the only two names I can remember of the writers). Bartle then went onto to form MUSE in 1985, a company which offered the first commercial game and has taken MUD (multi-user dungeon) as the registered trademark. The commercial version (MUD-2) is available outside the UK too. Since then, many games have appeared in the UK, most of them are paying games. To my knowledge there are at least three different multi-user games available free in the UK over the academic network (MIST, aberMUD and VAXMUD) although there is always a multitude of people trying to write their own games. I mention MUSE because the version of aberMUD that is available through the IBM PC User Group's Connect service, is known as aberMUAG (multi-user adventure game); I suspect that the name change is to not create any legal problems regarding "MUD". I know that there is a community of muag-ers in the UK; we have an annual Adventure Convention (where old and new games are taken, and techniques for writing games are discussed) and a new magazine devoted to comms has two regular writers on multi-user games/comms (I'm one of them). I also know that many of the people in the multi-user community don't necessarily have write access to Usenet, which is why I have taken it upon myself to write this article. >There are several of these around the country, most notably at >Carnegie Mellon (tinyMUD; telnet daisy.learning.cs.cmu.edu 4201), and >at the University of Oklahoma (tinyHELL; telnet uokmax.ecn.uoknor.edu >6250). Hopefully I have made my point that "the country" doesn't have the monopoly on multi-user games. I think that many in the UK would like a group to discuss multi-user games (although I know that only a minority will have the facilities to vote), especially since all the bulletin boards I use have popular mud folders. I suggest that the group be called rec.games.muag or rec.games.multi-user to avoid using "mud". I have seen later articles where rec.games.frp.dungeon has been suggested as a name and I think that it should be pointed out that not all multi-user adventure games have dungeons in them or bear any resemblance to D&D. Paola Kathuria [news is dead at zen so I'm using my old university account to read/write news, please send any replies to paola@zen.co.uk since I rarely log onto ukc]