Path: utzoo!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!usc!zaphod.mps.ohio-state.edu!sol.ctr.columbia.edu!emory!mephisto!mcnc!thorin!alanine!hill From: hill@alanine.cs.unc.edu (Curtis Hill) Newsgroups: comp.graphics Subject: 4D Ray Tracing Message-ID: <11899@thorin.cs.unc.edu> Date: 7 Feb 90 04:20:20 GMT Sender: news@thorin.cs.unc.edu Reply-To: hill@cs.unc.edu (Curtis Hill) Organization: University Of North Carolina, Chapel Hill Lines: 17 References: In article <14039@s.ms.uky.edu> sean@ms.uky.edu (Sean Casey) writes: >So, anyone given some thought toward 4D raytracing???? Hmmmm? :-) Glassner, Andrew, Spacetime Ray Tracing for Animation, IEEE Computer Graphics and Applications, March 1988, pp. 60-70. Joe Bob says check it out. Curtis Hill hill@cs.unc.edu