Path: utzoo!utgpu!jarvis.csri.toronto.edu!cs.utexas.edu!asuvax!ncar!mephisto!mcnc!thorin!cassatt!leech From: leech@cassatt.cs.unc.edu (Jonathan Leech) Newsgroups: comp.graphics Subject: Re: 4D Visualization (If you think you do it, you probably don't) Message-ID: <11982@thorin.cs.unc.edu> Date: 10 Feb 90 19:13:18 GMT References: <99@emtek.UUCP> <16033@well.sf.ca.us> <6162@eos.UUCP> <487@enuxha.eas.asu.edu> <6174@eos.UUCP> Sender: news@thorin.cs.unc.edu Reply-To: leech@cassatt.cs.unc.edu (Jonathan Leech) Organization: University Of North Carolina, Chapel Hill Lines: 14 Summary: Expires: Sender: Followup-To: Distribution: Keywords: In article <6174@eos.UUCP> eugene@eos.UUCP (Eugene Miya) writes: >This brings and important issue: using the real world to work with >images. On a screen I can hold a ruler/scale up. No good its a >rendering of a 3-D object (right?). Can't do it easily with stereo systems. >You have your virtual globe in the middle of the room, what mechanism >can one place a the tape measure in my pocket to measure distance? Use a virtual measuring tape, of course (no :-) here). Or, more generally, a mechanism for finding and characterizing geodesics on the object you're inspecting. -- Jon Leech (leech@cs.unc.edu) __@/ "Enhanced 386... Runs Unit, Zenix, 0s/s & DOS..." - Competitive Computer Components Ad, Computer Shopper 1/89