Path: utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!iuvax!cica!tut.cis.ohio-state.edu!snorkelwacker!mit-eddie!uw-beaver!uw-entropy!quick!amc-gw!kenb From: kenb@amc-gw.amc.com (Ken Birdwell) Newsgroups: comp.graphics Subject: RenderMan noise function Keywords: RenderMan, noise Message-ID: <1116@amc-gw.amc.com> Date: 12 Feb 90 01:45:05 GMT Reply-To: kenb@amc-gw.amc.com (Ken Birdwell) Distribution: na Organization: Applied Microsystems, Redmond, WA Lines: 12 I'm doing a RenderMan implimentation for school and need a good noise function. I tried to impliment the one described in PERLIN85 in SIGGRAPH but didn't have much luck. I've got most of the shading language done (all but displacement) but my surfaces all look too regular. Anyone that has a good RenderMan noise function please send my a copy, I have to be done by Feb 26 and dont have any more time to experiment. Thanks. - Ken Birdwell (The Evergreen State College) --