Xref: utzoo comp.sys.amiga:49321 comp.sys.amiga.tech:9815 Path: utzoo!utgpu!jarvis.csri.toronto.edu!clyde.concordia.ca!uunet!aplcen!samsung!cs.utexas.edu!rice!uw-beaver!ubc-cs!alberta!calgary!wglen!young From: young@wglen.UUCP (Randy Young) Newsgroups: comp.sys.amiga,comp.sys.amiga.tech Subject: Overlays syntax needed Message-ID: <23@wglen.UUCP> Date: 6 Feb 90 16:17:43 GMT Reply-To: young@wglen.UUCP (Randy Young) Organization: Willowglen Systems Ltd., Calgary, Alberta, Canada Lines: 40 Hello Blink Users: I have a questions about using overlays with lattice. We have designed a large strategy game, and we can no longer run the program under 512k RAM. We would like to use overlays to reduce the size of the code inside the computer. Shown below is the structure of the program, we need to know the syntax to get blink to use overlays. steltwo.o | map.o | glob.o | globsys.o | gad.o | tasks.o / \ / \ mkmap.o play.o | | setup.o comm.o | comp.o | bat.o | io.o | planet.o | hyp.o I would be very happy if somebody who has used overlays correctly could suggest the command line to link these object files together. Thanks much, Randy Young