Path: utzoo!attcan!uunet!mailrus!tut.cis.ohio-state.edu!cs.utexas.edu!romp!auschs!cello!sabre!robin From: robin@sabre.uucp (Robin D. Wilson/1000000) Newsgroups: comp.sys.amiga.hardware Subject: Re: (Non) Square Pixels? Message-ID: <3119@cello.UUCP> Date: 8 Feb 90 15:58:59 GMT References: <4687@lmrc.uucp> Sender: news@cello.UUCP Reply-To: robin@reed.UUCP (Robin D. Wilson/1000000) Organization: IBM AWD, Austin, TX Lines: 29 In article <4687@lmrc.uucp> hassinger@lmrc.uucp writes: >A posting today reminded of an issue that I have not seen discussed very much. >The issue of the lack of "square pixels" on the Amiga. I think it was >suggested that just getting the right monitor would solve the problem for the >case in point. I don't know that that is a real answer. >Bob Hassinger The machine doesn't control the shape of the pixel. It merely sends the signal to the montior to GENERATE the pixels. Only the monitor controls how they are shaped. Most monitors (and TV's do not have "square" pixels. Most have round or oval shaped pixels. In fact, the only monitors that I know to have square pixels are the high-end Sony's similar to the one Apple uses for the MacII. (The Apple color monitor for the MacII is a modified Sony.) Personally I prefer the round pixels, I beleive they show smoother curved lines than square pixels. But then, given a high enough resolution, it wouldn't really matter anyway. +-----------------------------------------------------------------------------+ |The views expressed herein, are the sole responsibility of the typist at hand| +-----------------------------------------------------------------------------+ |USNail: UUCP: | |2323 Wells Branch Pkwy., #G107 cs.utexas.edu!romp!ibmchs!auschs\ | |Austin, TX 78728 !sabre.austin.ibm.com!robin | |Home: (512)251-6889 ^^^^^^^^^^^^^^<-MUST BE INCLUDED| +-----------------------------------------------------------------------------+