Path: utzoo!attcan!uunet!samsung!zaphod.mps.ohio-state.edu!swrinde!ucsd!ucbvax!ucdavis!iris!rogers From: rogers@iris.ucdavis.edu (Brewski Rogers) Newsgroups: comp.sys.amiga.tech Subject: Reading the keyboard without a window. Keywords: keyboard,read,easy? Message-ID: <6675@ucdavis.ucdavis.edu> Date: 8 Feb 90 09:20:45 GMT Sender: uucp@ucdavis.ucdavis.edu Reply-To: rogers@iris.ucdavis.edu (Brewski Rogers) Organization: U.C. Davis - Department of Electrical Engineering and Computer Science Lines: 15 For a game I am working on, I need to be able to read the keyboard without having a window open. I already have a routine that intercepts input events before intuition sees them, but before I write down the code and qualifier for each key, I'd like to know if there is an easier way, or if someone has already written it. While the game DOES multitask, the current interface with intuition is a total kludge, and we are trying to make it cleaner/more reliable. -thanks in advance... ------------------------------------------------------ Quantum _\/_ 2727 Eel Bruce (6502 RULES!) Rogers |\ Duck ( 0 0) Davis, Ca 95616 Quantum Duck Software, |\ \______/ / \\\ 916-756-2684 rogers@iris.ucdavis.edu |\ < < | \/ "My brain is on fire!" \________/ Quark!